Google vs. Facebook Interface Design: Design by “Committee” vs. Baptism by Fire
By Chris Cardinal
On March 25th, 2009
Once again, Facebook has released a complete failure of a feature set or upgrade and been hit with such a strong backlash by their users (who, they assure us, are listened to even BEFORE launching such drivel) that they have had to backpedal to appease the masses. Facebook seems to have this bizarre mentality that shaking the etch-a-sketch and slapping the user in the face is a great way to spring new changes, regardless of the thoughts of their users or their preliminary feedback. Beacon, un-restricted Minifeed, new Facebook, new Facebook again, rape-and-pillage privacy policies—you would think someone over there would suggest that they NOT continue to learn these lessons the hard way, as one time of baptism by fire tends to be enough for most people.
With the exception of the penultimate “new Facebook”, they have had to rollback or significantly change tack from their initial position of “this is new and you’re going to like it,” forced instead to listen to their users, post a mea culpa and attempt to save face with the global press and the blogosphere collectively rolling their eyes at each new foible. TechCrunch has an idiotic post about how when Facebook listens to their users, God kills a kitten for bowing to the masses and “designing by committee”. Robert Scoble backed this up with a misguided treatise about how Zuckerberg is on track to score billions from these changes and how they shouldn’t/wouldn’t start listening to their users. I call bullshit.
Scoble cites the fun designer quip: “if you asked a group of Porsche owners what they wanted they’d tell you things like “smoother ride, more trunk space, more leg room, etc.” He’d then say “well, they just designed a Volvo.””
This isn’t that. This is as if Facebook simply removed the steering wheel from the car and told you you’ll go farther now that you can’t steer.
What Facebook did here was not revolutionary. It was not bringing about hard change we needed. Instead, they stripped away piles of features their users had come to like and depend on. They replaced them with broken stand-ins, like the quiz/application-spammed “stream”, with no way to reasonably filter the nature of what was coming in. Sure, you’ve exposed me to “more” of the “social graph”, but at great cost to the signal/noise ratio that made Facebook so very useful to most people. When you make a product markedly and objectively worse to use and interact with on a daily basis, under the backwards-minded notion that the new way will help users connect “better”, you’re going to frustrate nearly EVERYone. And rightfully so.
This is not a question of design by committee. It’s interesting to note that, while excessive, there’s been a lot of chatter on how Google designs, if not by committee, then by cold, hard statistics. Douglas Bowman, Google’s former lead designer, recently left Google because of their engineering-centric approach to design: essentially to (arguably) overengineer the user experience and back every design decision with quantitative analysis, facts, and figures. He goes on to cite how Google tested 41 shades of blue in what must have been one hell of an A/B test—the point here is that the “committee” was essentially the aggregated experience of the user base, whether they knew it or not. This is fundamentally different than assigning 20 or 30 key “stakeholders” who can significantly alter the course and outcome of a project on their personal whims. Likewise, Facebook “listening” to their users is closer to the Google approach of implementing user feedback—saying it’s “design by committee” is a false dichotomy.
Further, telling me that Facebook is slimming things down and cutting features “for my own good” is like telling me that new keyboards will no longer come with an “E” key in order to simplify the user experience—I’ll just have to launch Character Map and manually copy and paste my vowel from now on, but look! Fewer keys! This is a perfect example of cutting off your nose to spite your face.
What’s stranger still to me is that the example Scoble cites is a complete non-sequitir: he basically suggests that Facebook is moving closer to copying FriendFeed than Twitter, and that we’ll be able to use it for recommendations and the “social” or “peer-based” marketing. Point of contention: the “old” Facebook design did absolutely nothing to stop exactly that. It was simply a different, more powerful interface that gave users more of what they wanted and better controls by which to express those preferences. Further, the *new* Facebook does nothing to better deliver that.
Even Mark Zuckerberg has trouble making a compelling case for the changes. Quoth Z:
We’re also going to make some changes to the home page. The new home page will let you see everything that’s shared by your friends and connections as it happens. [Previously possible with the Live Feed option on Old Facebook.] It will also provide you more control by letting you choose exactly who you see among the people and things you are connected to. [Previously possible with the Old Facebook sliders and "more" or "less" about this person option.] You can decide you no longer want to get updates from your old friend from high school who you rarely talk to, or you can filter the stream to only see updates about your family members. [Both previously possible.]
So what’s changed? They’ve consolidated four purpose-driven feeds into one amalgamated clusterfucky stream. They’ve *removed* the capability to specify the type of events you’d like to see the most, and thus, which things should remain visible for you the longest. The advantage to the old system was dynamic, intelligent exposure. Old Facebook would do its level best to show you what it thought was most important and make sure those things were persistent and visible. It used algorithms. It did NOT just spew an unadulterated, stream-of-consciousness of everyone around me with no means to filter it. Enter New Facebook. The world is better when you can’t turn down the volume, right?
Facebook has announced that they are, in fact, integrating some user feedback into the new design. Among these changes are things to mitigate application updates (something that Old Facebook already had, since you could mute a given application’s update), photo tags (sometnoshing that Old Facebook accomplished well enough with the Photos feed), more Highlights (something I’m not sure anyone really wants), and moving the Friend Request and Event Invites to the top right corner. You know, where they were on Old Facebook.
Subjective, design and interface-oriented changes that don’t significantly improve any user’s experience do not enable me to be better in touch with my “social graph” or heart chakra, for that matter. Please, let’s not confuse good design with an overly simplistic, featureless future. And let’s not just full steam ahead, ignoring the pleas of millions, simply because Mark hath seen the glory of the coming of the Lord. Facebook’s future is still bright and buzzing with potential, but they haven’t gained any ground by seriously smudging the window to my social graph.
Responding to Your Feedback | Facebook Blog via TechCrunch
10 Things That Suck About the New Facebook | HTMList
Why Facebook has never listened and why it definitely won’t start now | Scobleizer
Tagged with: baptism by fire, design by committee, facebook, FriendFeed, google, interface design, Mark Zuckerberg, Robert Scoble, scobleizer, Social network, techcrunch, twitter
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while Scoble is right, that this re-design allows facebook to start adding businesses and raking in money hand over fist, it’s also true that if they drive away their entire user-base, they won’t make shit.
Just ask myspace: by driving away everyone over the age of 12, (implementing half assed features, giving you the lamest on/off privacy controls, and letting their users create god-awful puce and lime green UI garbage) they allowed Facebook to break their hold on social networking
I disagree with the contention that the redesign in any way impacted the ability for businesses to become part of the social graph. I contend that the change is an entirely different and more annoying way to frame the data, not a change to the data itself. (This happened weeks before when Mark first announced that the new design was coming, with how they revamped Pages; it did not affect the home page at all, and needn’t not in order to work.)
I don’t really get your point about google. Are you saying they got it right by using the wisdom/taste of the masses? You seem to be contradicting yourself somewhat by suggesting that fb doesn’t listen to its users whilst also criticising google for doing just that…
But maybe you’re just one of those people who loves to have a moan. Probably. When you’re in a position of having to develop a product that is used by hundreds of millions perhaps you’d be a little more forgiving.
@The pied pipes:
My point was that some (Scoble) were harping on Facebook for giving in to their users, citing “Design by Committee”, which usually has negative connotations. I argue that what they were doing by integrating user feedback was similar to Google’s approach, which is effectively to design by the largest committee possible, with the stakeholders largely quieted by statistics instead of subjective feelings.
I’m definitely not criticizing the Google approach outright–I’m admitting that it can clearly be a bit excessive, but it also provides a more functional user experience. The argument over whether it removes the “soul” from a design is better left for a separate article, and is something that’s been ruminated over quite a bit since Bowman left.
There’s definitely a balance though; simply allowing a wayward designer to deliver what he believes is best while ignoring the pleas from large percentages of your user base is completely opposite Google’s approach of letting the user effectively design the interface.
Right, gotcha. I agree. Balance is needed. Stats can’t generate soul. But they can be convincing; especially if the person with the most soulful design isn’t a great articulater of their vision.
Question though: that last para of your last comment assumes that it’s a wayward, rogue designer. That may well be the case, but how do you know it wasn’t a team of wayward designers who were battling to get their own ideas brought to the surface, and in so doing, made that most reprehensible mistake: design by committee of designers? :)
Surely there are enough designers at FB for that mistake to be a likelihood if the leaders weren’t strong enough to go with a single, unified vision of the new interface.
So many nightmare stories you come across about “design by committee” . It’s an epidemic. It’s just so difficult to make it work. Fuchsia McInerney tells the tail of one of these nightmares and gives some advice on how to attempt to make it work. http://www.fuchsiamac.com/design-by-committee-avoiding-logo-design-pitfalls/